Add option to always show left gutter
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@ -82,6 +82,14 @@ This plugin will look for linters in the [`ale_linters`](ale_linters) directory.
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Each directory within corresponds to a particular filetype in Vim, and each file
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Each directory within corresponds to a particular filetype in Vim, and each file
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in each directory corresponds to the name of a particular linter.
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in each directory corresponds to the name of a particular linter.
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### Always showing gutter
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To prevent left gutter to disappear when there is no errors set
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```vim
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let g:ale_sign_column_always = 1
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```
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## Installation
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## Installation
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To install this plugin, you should use one of the following methods.
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To install this plugin, you should use one of the following methods.
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@ -4,6 +4,8 @@ endif
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let g:loaded_ale_sign = 1
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let g:loaded_ale_sign = 1
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let g:ale_sign_column_always = 0
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if !hlexists('ALEErrorSign')
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if !hlexists('ALEErrorSign')
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highlight link ALErrorSign error
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highlight link ALErrorSign error
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endif
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endif
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@ -50,6 +52,8 @@ function! ale#sign#SetSigns(buffer, loclist)
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endif
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endif
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endfor
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endfor
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call ale#sign#InsertDummy(len(signlist))
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for i in range(0, len(signlist) - 1)
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for i in range(0, len(signlist) - 1)
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let obj = signlist[i]
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let obj = signlist[i]
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let name = obj['type'] ==# 'W' ? 'ALEWarningSign' : 'ALEErrorSign'
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let name = obj['type'] ==# 'W' ? 'ALEWarningSign' : 'ALEErrorSign'
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@ -62,3 +66,12 @@ function! ale#sign#SetSigns(buffer, loclist)
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exec sign_line
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exec sign_line
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endfor
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endfor
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endfunction
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endfunction
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" Show signd gutter if there is no signs and g:ale_sign_column_alwas is set to 1
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function! ale#sign#InsertDummy(no_signs)
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if g:ale_sign_column_always == 1 && a:no_signs == 0
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sign define ale_keep_open_dummy
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execute 'sign place 9999 line=1 name=ale_keep_open_dummy buffer=' . bufnr('')
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endif
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endfunction
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@ -297,6 +297,8 @@ function! ALELint(delay)
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if a:delay > 0
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if a:delay > 0
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let s:lint_timer = timer_start(a:delay, function('s:TimerHandler'))
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let s:lint_timer = timer_start(a:delay, function('s:TimerHandler'))
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else
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else
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" Show empty gutter if g:ale_sign_column_always = 1
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call ale#sign#InsertDummy(0)
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call s:TimerHandler()
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call s:TimerHandler()
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endif
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endif
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endfunction
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endfunction
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