Add a function for waiting for linters to complete, and add a test which checks that linting updates the loclist.
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11
.eslintrc.js
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11
.eslintrc.js
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module.exports = {
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parserOptions: {
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ecmaVersion: 6,
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sourceType: "module",
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},
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rules: {
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semi: 'error',
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'space-infix-ops': 'warn',
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radix: 'error',
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}
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}
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@ -254,3 +254,39 @@ function! ale#engine#Invoke(buffer, linter) abort
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endif
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endif
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endfunction
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" This function can be called with a timeout to wait for all jobs to finish.
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" If the jobs to not finish in the given number of milliseconds,
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" an exception will be thrown.
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"
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" The time taken will be a very rough approximation, and more time may be
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" permitted than is specified.
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function! ale#engine#WaitForJobs(deadline) abort
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let l:time_ticked = 0
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let l:job_list = []
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for l:job_id in keys(s:job_info_map)
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call add(l:job_list, s:job_info_map[l:job_id].linter.job)
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endfor
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let l:should_wait_more = 1
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while l:should_wait_more
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let l:should_wait_more = 0
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for l:job in l:job_list
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if job_status(l:job) ==# 'run'
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if l:time_ticked > a:deadline
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" Stop waiting after a timeout, so we don't wait forever.
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throw 'Jobs did not complete on time!'
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endif
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" Wait another 10 milliseconds
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let l:time_ticked += 10
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let l:should_wait_more = 1
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sleep 10ms
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break
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endif
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endfor
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endwhile
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endfunction
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17
test/test_linting_updates_loclist.vader
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test/test_linting_updates_loclist.vader
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Given javascript (Some JavaScript with problems):
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var y = 3+3;
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var y = 3
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Before:
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let g:ale_buffer_loclist_map = {}
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let g:expected_data = {bufnr('%'): [{'lnum': 1, 'bufnr': bufnr('%'), 'vcol': 0, 'linter_name': 'eslint', 'nr': -1, 'type': 'W', 'col': 10, 'text': 'Infix operators must be spaced. (space-infix-ops)'}, {'lnum': 2, 'bufnr': bufnr('%'), 'vcol': 0, 'linter_name': 'eslint', 'nr': -1, 'type': 'E', 'col': 10, 'text': 'Missing semicolon. (semi)'}]}
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After:
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let g:ale_buffer_loclist_map = {}
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unlet g:expected_data
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Execute(The loclist should be updated after linting is done):
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call ale#Lint()
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call ale#engine#WaitForJobs(2000)
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AssertEqual g:expected_data, g:ale_buffer_loclist_map
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