* The project style linter now runs while you type.
* Now the scripts for checking the project require blank lines.
* Many style issues have been found and fixed.
* Handle flawfinder severity level
* Reverted code allowing Flawfinder to piggyback off of gcc's format handler
* Gave Flawfinder its own format handler and made requested changes.
* Flawfinder support added for C and C++
A minor modification to gcc handler was made to support flawfinder's
single-line output format that does not have a space following the
colon denoting the warning level. gcc handler still passes its
Vader tests after this modification.
* Documentation fixes
* Revert documentation regression
* Added Flawfinder to table of contents
* Removed trailing whitespace
* Follow ALE conventions better
Added additional documentation and Vader tests
A limited number of clang-tidy checks can be used with C, too. I pretty much
copied and refactored the C++ clang-tidy linter, and added some documentation
about C-compatible checks.
This PR first and formost implements support for dot-seperate filetypes,
a very trivial change.
This closes#132
But more importantly, this PR vastly improves the test quality for
`ale#linter#Get`. It enables us to reset the state of ale's internal
linter cache, to facilitate better testing, as well as making use of
mocked linters instead of depending on linters on disk (which may
change). In addition, a dummy linter is defined to test the autoloading
behavior.
Header guards were removed from all linters as:
* A: ale won't try and load linters if they already exist in memory
* B: we can't reset state for testing if they can't be loaded again
* First pass at optimizing ale to autoload
First off, the structure/function names should be revised a bit,
but I will wait for @w0rp's input before unifying the naming style.
Second off, the docs probably need some more work, I just did some
simple find-and-replace work.
With that said, this pull brings major performance gains for ale. On my
slowest system, fully loading ale and all its code takes around 150ms.
I have moved all of ale's autoload-able code to autoload/, and in
addition, implemented lazy-loading of linters. This brings load time on
that same system down to 5ms.
The only downside of lazy loading is that `g:ale_linters` cannot be
changed at runtime; however, it also speeds up performance at runtime by
simplfying the logic greatly.
Please let me know what you think!
Closes#59
* Address Travis/Vint errors
For some reason, ale isn't running vint for me...
* Incorporate feedback, make fixes
Lazy-loading logic is much improved.
* Add header comments; remove incorrect workaround
* Remove unneeded plugin guards
* Fix lazy-loading linter logic
Set the wrong variable....
* Fix capitialization