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ale/autoload/ale/test.vim

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" Author: w0rp <devw0rp@gmail.com>
" Description: Functions for making testing ALE easier.
"
" This file should not typically be loaded during the normal execution of ALE.
" Change the directory for checking things in particular test directories
"
" This function will set the g:dir variable, which represents the working
" directory after changing the path. This variable allows a test to change
" directories, and then switch back to a directory at the start of the test
" run.
"
" This function should be run in a Vader Before: block.
function! ale#test#SetDirectory(docker_path) abort
if a:docker_path[:len('/testplugin/') - 1] isnot# '/testplugin/'
throw 'docker_path must start with /testplugin/!'
endif
" Try to switch directory, which will fail when running tests directly,
" and not through the Docker image.
silent! execute 'cd ' . fnameescape(a:docker_path)
let g:dir = getcwd() " no-custom-checks
endfunction
" When g:dir is defined, switch back to the directory we saved, and then
" delete that variable.
"
" The filename will be reset to dummy.txt
"
" This function should be run in a Vader After: block.
function! ale#test#RestoreDirectory() abort
call ale#test#SetFilename('dummy.txt')
silent execute 'cd ' . fnameescape(g:dir)
unlet! g:dir
endfunction
" Change the filename for the current buffer using a relative path to
" the script without running autocmd commands.
"
" If a g:dir variable is set, it will be used as the path to the directory
" containing the test file.
function! ale#test#SetFilename(path) abort
let l:dir = get(g:, 'dir', '')
if empty(l:dir)
let l:dir = getcwd() " no-custom-checks
endif
let l:full_path = ale#path#IsAbsolute(a:path)
\ ? a:path
\ : l:dir . '/' . a:path
silent! noautocmd execute 'file ' . fnameescape(ale#path#Simplify(l:full_path))
endfunction
function! s:RemoveModule(results) abort
for l:item in a:results
if has_key(l:item, 'module')
call remove(l:item, 'module')
endif
endfor
endfunction
" Return loclist data without the module string, only in newer Vim versions.
function! ale#test#GetLoclistWithoutModule() abort
let l:results = getloclist(0)
call s:RemoveModule(l:results)
return l:results
endfunction
function! ale#test#GetQflistWithoutModule() abort
let l:results = getqflist()
call s:RemoveModule(l:results)
return l:results
endfunction
function! ale#test#GetPreviewWindowText() abort
for l:window in range(1, winnr('$'))
if getwinvar(l:window, '&previewwindow', 0)
let l:buffer = winbufnr(l:window)
return getbufline(l:buffer, 1, '$')
endif
endfor
endfunction
" This function can be called with a timeout to wait for all jobs to finish.
" If the jobs to not finish in the given number of milliseconds,
" an exception will be thrown.
"
" The time taken will be a very rough approximation, and more time may be
" permitted than is specified.
function! ale#test#WaitForJobs(deadline) abort
let l:start_time = ale#events#ClockMilliseconds()
if l:start_time == 0
throw 'Failed to read milliseconds from the clock!'
endif
let l:job_list = []
" Gather all of the jobs from every buffer.
for [l:buffer, l:data] in items(ale#command#GetData())
call extend(l:job_list, map(keys(l:data.jobs), 'str2nr(v:val)'))
endfor
" NeoVim has a built-in API for this, so use that.
if has('nvim')
let l:nvim_code_list = jobwait(l:job_list, a:deadline)
if index(l:nvim_code_list, -1) >= 0
throw 'Jobs did not complete on time!'
endif
return
endif
let l:should_wait_more = 1
while l:should_wait_more
let l:should_wait_more = 0
for l:job_id in l:job_list
if ale#job#IsRunning(l:job_id)
let l:now = ale#events#ClockMilliseconds()
if l:now - l:start_time > a:deadline
" Stop waiting after a timeout, so we don't wait forever.
throw 'Jobs did not complete on time!'
endif
" Wait another 10 milliseconds
let l:should_wait_more = 1
sleep 10ms
break
endif
endfor
endwhile
" Sleep for a small amount of time after all jobs finish.
" This seems to be enough to let handlers after jobs end run, and
" prevents the occasional failure where this function exits after jobs
" end, but before handlers are run.
sleep 10ms
" We must check the buffer data again to see if new jobs started for
" linters with chained commands.
let l:has_new_jobs = 0
" Check again to see if any jobs are running.
for l:info in values(g:ale_buffer_info)
for [l:job_id, l:linter] in get(l:info, 'job_list', [])
if ale#job#IsRunning(l:job_id)
let l:has_new_jobs = 1
break
endif
endfor
endfor
if l:has_new_jobs
" We have to wait more. Offset the timeout by the time taken so far.
let l:now = ale#events#ClockMilliseconds()
let l:new_deadline = a:deadline - (l:now - l:start_time)
if l:new_deadline <= 0
" Enough time passed already, so stop immediately.
throw 'Jobs did not complete on time!'
endif
call ale#test#WaitForJobs(l:new_deadline)
endif
endfunction
function! ale#test#FlushJobs() abort
" The variable is checked for in a loop, as calling one series of
" callbacks can trigger a further series of callbacks.
while exists('g:ale_run_synchronously_callbacks')
let l:callbacks = g:ale_run_synchronously_callbacks
unlet g:ale_run_synchronously_callbacks
for l:Callback in l:callbacks
call l:Callback()
endfor
endwhile
endfunction