d6bf13502a
This grew out of my work in #1193; to ensure the statusline was being updated I had to add: fun! s:redraw(timer) redrawstatus endfun augroup ALEProgress autocmd! autocmd BufWritePost * call timer_start(100, function('s:redraw')) autocmd User ALELint redrawstatus augroup end Which kind of works, but is ugly. With this, I can replace the `BufWritePost` with: autocmd User ALEStartLint redrawstatus Which is much better, IMHO. Actually, this patch actually replaces adding a function, since you can do: augroup ALEProgress autocmd! autocmd User ALEStartLint hi Statusline ctermfg=darkgrey autocmd User ALELint hi Statusline ctermfg=NONE augroup end or: let s:ale_running = 0 let l:stl .= '%{s:ale_running ? "[linting]" : ""}' augroup ALEProgress autocmd! autocmd User ALEStartLint let s:ale_running = 1 | redrawstatus autocmd User ALELint let s:ale_running = 0 | redrawstatus augroup end Both seem to work very well in my testing. No need to `ale#Statusline#IsRunning()` anymore, I think?
41 lines
953 B
Text
41 lines
953 B
Text
Before:
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let g:start = 0
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let g:success = 0
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let g:ale_run_synchronously = 1
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function! TestCallback(buffer, output)
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return [{
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\ 'lnum': 1,
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\ 'col': 3,
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\ 'text': 'baz boz',
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\}]
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endfunction
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call ale#linter#Define('foobar', {
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\ 'name': 'testlinter',
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\ 'callback': 'TestCallback',
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\ 'executable': has('win32') ? 'cmd' : 'true',
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\ 'command': has('win32') ? 'echo' : 'true',
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\})
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"let g:ale_linters = {'foobar': ['lint_file_linter']}
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After:
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let g:ale_run_synchronously = 0
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let g:ale_buffer_info = {}
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let g:ale_linters = {}
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call ale#linter#Reset()
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delfunction TestCallback
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augroup! VaderTest
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Execute (Run a lint cycle, and check that a variable is set in the autocmd):
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set filetype=foobar
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augroup VaderTest
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autocmd!
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autocmd User ALEStartLint let g:start = 1
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autocmd User ALELint let g:success = 1
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augroup end
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call ale#Lint()
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AssertEqual g:start, 1
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AssertEqual g:success, 1
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