Before:
Save g:ale_set_signs
let g:ale_set_signs = 1
let g:expected_data = [
\ {
\ 'lnum': 1,
\ 'bufnr': bufnr('%'),
\ 'vcol': 0,
\ 'linter_name': 'testlinter',
\ 'nr': -1,
\ 'type': 'W',
\ 'col': 10,
\ 'text': 'Infix operators must be spaced. [Warning/space-infix-ops]',
\ 'sign_id': 1000001,
\ },
\ 'lnum': 2,
\ 'type': 'E',
\ 'text': 'Missing semicolon. [Error/semi]',
\ 'sign_id': 1000002,
\ }
\]
function! TestCallback(buffer, output)
return [
endfunction
call ale#linter#Define('foobar', {
\ 'name': 'testlinter',
\ 'callback': 'TestCallback',
\ 'executable': has('win32') ? 'cmd': 'true',
\ 'command': 'true',
\ 'read_buffer': 0,
\})
sign unplace *
After:
Restore
delfunction TestCallback
unlet! g:expected_data
let g:ale_buffer_info = {}
call ale#linter#Reset()
Given foobar (Some JavaScript with problems):
var y = 3+3;
var y = 3
Execute(The loclist should be updated after linting is done):
call ale#Lint()
call ale#engine#WaitForJobs(2000)
AssertEqual ['' . bufnr('%')], keys(g:ale_buffer_info)
AssertEqual g:expected_data, g:ale_buffer_info[bufnr('%')].loclist