* Support filtered jump based on loclist item type (E or W for now)
* Use flags to customize the behavior of ALENext and ALEPrevious
* Update <plug> bindings with flags
* Update documentation about ALENext and ALEPrevious
* Use ale#args#Parse in JumpWrap
A new function is added here which will later be modified for public use
in linter and fixer callbacks. All linting and fixing now goes through
this new function, to prove that it works in all cases.
This little error caused that when parsing compile_commands json, the
filename was used to fetch entries in directory dictionary, hence, when
adding new json commands, it never found anything in dir_lookup and
instead rewrote the previous entry. Hence, the dir_lookup always
contained list of only one compile_command per directory instead of all
compile_commands for given directory.
Similar to other linters/fixers, by default change to the directory of
the file being fixed before invoking `black`, which allows the tool to
read project-specific configuration (pyproject.toml)
Fixes#2218
* Add initial ameba (crystal linter) support
Note that this depends on saved file as `ameba` does not have STDIN
support
* Fix formatting of crystal linter documentation
* Add tests for ameba executable customization
* Extended statusline.vim to provide an efficient way to access the first errors,warnings,stylerrors,stylewarnings,etc from the loclist.
* Added documentation and help for the new API function.
Currently, we detect the linter root based on a variety of techniques.
However, these techniques are not foolproof. For example, clangd works
fine for many things without a compile_commands.json file, and Go
projects may be built outside of the GOPATH to take advantage of Go
1.11's automatic module support.
Add global and buffer-specific variables to allow the user to specify
the root, either as a string or a funcref. Make the funcrefs accept the
buffer number as an argument to make sure that they can function easily
in an asynchronous environment.
We define the global variable in the main plugin, since the LSP linter
code is not loaded unless required, and we want the variable to be able
to be read correctly by :ALEInfo regardless.
All linters should have a name variable set in their dictionary, and
code should be able to rely on that. Fix this test such that its example
linter contains a name entry.